New Project: US AID || “Every Child Deserves a 5th Birthday”

I had the opportunity to do a project for a really good cause this past month.  It’s to bring attention to the 7 MILLION PREVENTABLE CHILD DEATHS that occur each year.  True but very sad fact.  You can find more information on how to help here:  http://5thbday.usaid.gov

I designed, directed, and animated the spot using a combination of After Effects, C4D, and flash.

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Experimenting with Processing.js

I’m definitely still a beginner when it comes to JavaScript, but I’ve been messing around with processing.js. Processing.js is the sister project of the popular Processing visual programming language, designed for the web.  In essence it allows you to create virtually anything you can make in Processing and then display it in a HTML5 canvas element.  For my first “dabble” into processing.js I made a generative “shape trail” that follows your mouse.  Nothing too crazy but it makes for some unique results, especially when combined with some custom buttons to trigger random effects in the sketch.  I was able to get it full screen with the help of Anthony Mattox‘s info on full browser processing.js sketches. As well as some great tutorial help from the guys over at http://www.creativecoding.org If you make some cool stuff out if it, be sure to share some screen grabs, I’d love to see them. Above are a few screenshots, and here is a link to the DEMO

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Projection Mapping+Shapes+Colors

Had a great time this weekend because I got the privilege to participate in Create.ture ‘s clothing release party. While the Edison Electrics were playing sick music, I was doing live visuals on a 3d Projection Mapped sculpture I created. I First prototyped the design in 3d then recreated it (as accurately as I could) out of paper. I then created animations and designs that I could project live onto the shapes.

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Meals On Wheels

Been crazy busy the past couple of months, finally getting a chance to update. I directed/designed/animated this Meals on Wheels spot. Thanks to Cale Ajoika for storyboards/concept. Some more new projects to share on the way!

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Peoria Emporium Alphabet

Just got back from Hawaii last week, feelin fresh and renewed. Had a good/much needed 7 day detox from the computer. Had an amazing time kickin it with my friend Aaron Lynton and enjoying Maui’s insanely beautiful scenery. Back in LA though, and straight to business, but fortunately it was a pretty cool project. I was asked to illustrate an alphabet for Peoria Emporium, an eccentric women’s boutique based out of NYC. Also did a few cell animated Gif’s to be used as buttons which brought me back to the old days. Had a blast drawing everything, hand typography is one of my favorite things to do, so it was a nice break before I get back into more broadcast work. Click the image above to see more.

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360 GoPro Timelapse Rig DIY

Well I leave today for Hawaii and with just a couple of hours to spare I built this 360 timelapse rig. I got the idea from the GoPro forums. Essentially its just a 2 hours sprinkler timer with some holes drilled in it and then mounting the GoPro on top using the GoPro tripod mount. I cut off the side spickets with a dremmel. The timer spins in small increments over the course of two hours allowing for a 360 timelapse. I did some quick testing in Venice, but the real test will be with some awesome surroundings in Maui. Gotta thank my roommate Bill Swano for helping me with assembly. When I get back I’ll hopefully have some sweet footage to share!

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Weight Watchers is for the children

Just added this to my latest work. I was approached to do a chalkboard style animation for Weight Watchers Lose for Good campaign. Wish I could of done the whole thing the OG way (stop motion) but time didn’t permit so I combined some traditional cell animation, 3d, and 2d into a after effects smoothie, blended that shit up and came up with this. I got a chance to do a little cell animation using flash, which was a first for me. As much as I like to stay true to pen and paper, flash made it super quick and its VECTOR. Thanks to Cale Ajoka for help on concept and design. Also thanks to Eddie Moreno and Phillip Vose for beasting out on the cell animation. And thanks to Jennifer Hudson for pronouncing the word “hungry” in a such a unique way…

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I be drawing with Cinema 4d!

I know all my VFX homies would shun me for repping Cinema 4d but I must say, it kills it sometimes.  On a recent job I had to recreate hand drawn boards so that they could be animated.  I knew it’d be insane to do it the real (cool) way a.k.a frame by frame cell animation,  so I opted to use  a 3d route.   My homie Cale Ajoka  drew up the initial sketch and then I set out to rebuild it in 3d. It was a fun process that kind of trips out your head a little because 3d is all about grids and accurate perspective, but drawing stuff by hand always creates those imperfections and physically inaccurate perspective that we all love.    To get the hand drawn look, I used Cinema 4d’s sketch and toon renderer.  I had no prior experience with Sketch and Toon but after some tweaking and tests I was able to get a line quality I was happy with.

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